![]() Is it just a coping mechanism imagined by Tali or, far worse, the directed hallucination of some horrific cosmic force steering me towards its incomprehensible goal? It could very well burst out of my chest in the third act Alien-style, a mangled monster-demon from another dimension. Given Tali's amnesia, I can't fully trust what she's seeing and hearing. The unreliable perspective has me a bit scared of the baby too, though. So far, the writing and Tali's performance are doing just as much work as the monsters to prop up my intense desire to hold down the X key. But even as I'm walking around a safe outdoor area I'll listen in, sane as ever, purely out of curiosity. (Image credit: Frictional Games)Īfter a sprint into safety or a tumble down some rocks in the pitch darkness of a deep subterranean cave, I instinctively hold X to see how the baby is doing, not necessarily because my sanity is slipping. Controlling a pregnant character makes me feel more fragile and makes me pay more attention to my character's physical presence in a space, even if she moves and controls like most other first-person horror protagonists. I know I care because I catch myself checking on the little one all the time, even if I'm not losing my sanity. And in Rebirth your person is a person within a person, a health bar you feel and listen to and care about. The way you maneuver a space, where you're looking, and how dark it is affect your sanity, while more traditional physical threats affect your person. ![]() ![]() Those are both hindered and obscured by ambient threats like standing in darkness, or looking at horrific scenes and monsters. It's nicely positioned next to Amnesia's sanity system, too, in which the character's grip on reality is expressed through camera control and visual fidelity. Now you have a legitimate systems-driven directive to roleplay a mother in a horrifying situation. It's a desperation button, and one that's elegantly integrated into the story and character. It might seem odd to give the player a free, super accessible sanity pump, but if you're put into a position where finding light or fleeing aren't an option, standing still to clutch your unborn child just so you don't go insane probably means you're close to done for already. Now you have a legitimate systems-driven directive to roleplay a mother in a horrifying situation.Īll I know is that checking in on your baby restores a bit of sanity, an interesting alternative to finding or making light or solving a puzzle. Either way, Rebirth is leading with action and theme: You're pregnant. I only put together how it works through play, though it's possible I missed a tutorial message. I would tell you exactly how the baby button works, but the key here is that the explicit function of the baby button isn't really explained. Amnesia makes its baby button prompt a lever you can pull at any time, and for good, spooky reasons. It's a button prompt that effectively turns the page. ![]() But that moment is an empty gesture-you don't spend the next 10 hours pressing F to salute soldiers to maintain your Respect stat. Sure, it sounds goofy without context, and immediately brings to mind Call of Duty: Advanced Warfare's infamous "Press F to pay respects" scene.
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